Jeb透露說我的世界1.11將會(huì)添加一個(gè)新游戲規(guī)則:最大實(shí)體堆疊。今天Remilia就為大家?guī)砦业氖澜珉娔X版1.11新游戲規(guī)則最大實(shí)體堆疊的相關(guān)內(nèi)容,一起來看看吧!
?1.11新規(guī)則
Jeb:For 1.11 there is a new game rule called "maxEntityCramming" with the default set to 24 (i.e. 25+ entities at the same spot will suffocate)
Jeb:在1.11有一個(gè)新的游戲規(guī)則叫“最大實(shí)體堆疊”,默認(rèn)設(shè)置為24(如果是25+實(shí)體,在同一個(gè)地方會(huì)窒息)
Jeb:Since this affects grinders, chicken machines, elytra launchers, and so on, it will be included in the next snapshot
Jeb:因?yàn)檫@個(gè)影響磨床、自動(dòng)養(yǎng)雞場(chǎng)、鞘翅啟動(dòng)器,以及更多,都會(huì)在下一個(gè)快照里發(fā)布
Efimero:does that include item stacks? may items despawn if people break many chests at once?
Efimero:那會(huì)包括物品堆疊嗎?如果玩家一次破壞了許多箱子,也許物品會(huì)消失?
Jeb:No, it only affects mobs
Jeb:不,只會(huì)影響生物
Pablomf6:That will break A LOT of farms :( Which radius will the entity count as "same spot"?
Pablomf6:那將會(huì)消失很多農(nóng)場(chǎng)了 多大半徑會(huì)把實(shí)體當(dāng)做“同一個(gè)地方”?
Jeb:Essentially if they're touching each other. In other words, if one entity tries to push more than 24 other entities
Jeb:本質(zhì)上說就是如果實(shí)體互相接觸。換句話說,如果一個(gè)實(shí)體嘗試去推超過24個(gè)其他實(shí)體
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